Smolder

Smolder Mid Build 16.11

Smolder Mid build in patch 16.11 has a 47.2% win rate over 36 games. This setup focuses on ruby crystal is a basic health component that adds a modest but immediate durability boost. it is mainly bought to survive lane damage more comfortably and to start building toward items that need an early hp base.

Smolder Roles
Patch: 16.11
36 Matches
Win Rate: 47.22% / Pick Rate: 13%
Doran's Blade
Health Potion
Essence Reaver
Black Cleaver
Spear of Shojin
Rapid Firecannon
Immortal Path
Spear of Shojin
Black Cleaver
Essence Reaver
Flash
Teleport

Smolder Build Guide & Strategy (Patch 16.11)

About Smolder

Smolder is a scaling marksman who grows from a cautious lane farmer into a long-range fire-breathing finisher that cleans up fights with stacking damage and broad area pressure. He becomes oppressive when the game slows enough for his scaling to mature, but his early lane is fragile and he is easy to punish before his range and execute threat fully come online.

Smolder Build Strategy & Items

This item fits practical, low-risk play where a little extra health makes trading and wave contesting less punishing. It supports champions who want stronger room for error in lane without committing as much gold as a larger durability component. This item supports assertive laning where you contest minions, punish last hits, and look for early health leads through repeated combat. It fits marksmen, fighters, and other AD users whose gameplan improves when their first few trades carry more threat. This item supports lane patterns where you trade, disengage, and then restore enough health to keep contesting the wave. It fits almost any opening that values flexibility, because potions let you absorb mistakes, chip damage, or incidental poke without instantly losing lane control. Ruby Crystal is a basic health component that adds a modest but immediate durability boost. It is mainly bought to survive lane damage more comfortably and to start building toward items that need an early HP base. Doran's Blade is an aggressive starter that combines early damage with a small durability cushion and lane sustain. It is mainly for champions who want their first levels to feel stronger in trades, farming, and all-in setup. Health Potion is a consumable sustain tool used to recover health over time during lane or after small fights. It is mainly for extending early map presence without needing an immediate recall. Black Cleaver is a bruiser item built to combine physical damage, durability, and armor shredding in extended fights. It is mainly for AD champions that hit often enough to break down tougher targets while still wanting health and haste for repeated skirmishing. Rapid Firecannon is a crit marksman item built to make selected attack windows safer and more punishing from longer range. It is mainly for carries that care about poke, first-hit access, and cleaner target reach rather than only maximizing raw sustained DPS.

Smolder Key Strengths

Ruby Crystal is appealing because its health is always relevant, helping against poke, mixed damage, and early all-ins in a very simple way. It also gives flexible build access for many tank, bruiser, and utility paths, so the purchase rarely feels dead-ended. Doran's Blade is valuable because it gives a rounded early stat package instead of committing purely to offense or defense. That mix makes it easier to last-hit under pressure, trade back with confidence, and keep pushing lane presence without feeling too fragile. Health Potion is valuable because it turns gold into reliable early endurance, which matters most when the first few waves decide pressure and recall timing. It also works across many matchups, making it one of the simplest ways to stay active after a rough exchange. Black Cleaver is especially strong against teams with durable frontlines because it lets a bruiser stay threatening without giving up all defensive structure for pure penetration. It also feels great on champions that apply damage quickly and repeatedly, since the armor reduction comes online fast and keeps the whole fight favorable. Rapid Firecannon is valuable because extra reach changes what a carry is allowed to hit, often creating openings that would otherwise be too risky. It is especially effective in sieges, objective standoffs, and frontlines with narrow gaps, where one safe empowered shot can start a favorable sequence. Ionian Boots of Lucidity are useful because they improve how often you get to interact with the game, which can matter more than raw stats on champions built around utility or cooldown-based pressure. They are especially strong on picks that make repeated use of summoners or key spells to create tempo, since the boots reward every extra opportunity to act. Spear of Shojin is valuable because it reinforces the exact pattern many fighters rely on: get into range, cast repeatedly, and stay dangerous long after the first cooldown dump. It is especially strong on champions whose kit has multiple impactful basic abilities, since more access to those tools often means more chase, more damage, and better fight control at once. Crimson Lucidity is useful because it gives ability-dependent champions more chances to create value across the full game instead of only making one rotation slightly stronger. It is especially appealing on picks built around frequent crowd control, shields, or repeated trading tools, since the extra cadence changes how often they get to influence a fight. Essence Reaver is valuable because it lets spell-reliant AD champions keep casting without turning to a purely defensive or mana-only purchase that slows their build. It is especially strong on picks that naturally alternate abilities and attacks, since the item rewards their normal rhythm with both smoother resources and real offensive payoff.

Best Smolder Runes & Spells

Presence of Mind exists to keep resource-dependent champions functioning through repeated trades, skirmishes, and messy extended fights. Its core purpose is not direct damage, but preserving a champion's ability to keep casting when a normal rotation would start running dry. Coup de Grace is a finisher rune that sharpens damage against targets already close to collapse. It is mainly taken to make execution windows cleaner so low-health enemies are less likely to escape after surviving the initial burst or trade. Fleet Footwork is a sustain and movement rune built around smoothing out lane pressure and keeping a champion mobile during trades. It is mainly used to survive rough matchups, absorb poke more gracefully, and create safer windows to hit and reposition. Transcendence is a haste-focused rune built to make a champion's kit cycle more smoothly across the game. Its core purpose is to shorten downtime between meaningful casts so spell-based champions can pressure more often and recover faster after using key abilities. Celerity is a movement-scaling rune designed to make speed boosts more meaningful and a champion’s overall mobility profile more impactful. Its main purpose is to turn existing movement tools into better spacing, better chase, and smoother repositioning across the map and in fights. Gathering Storm is a scaling rune built for players who are willing to wait for larger stat payoff as the game progresses. Its purpose is to trade away early influence in exchange for stronger damage relevance in longer games. Nimbus Cloak is a summoner-spell tempo rune that grants a burst of movement right after using a summoner. Its main purpose is to turn Flash, Ghost, Smite, Ignite, or similar timings into stronger chase, cleaner escape, or better repositioning at the exact moment a play breaks open. Magical Footwear is an economy rune that delays early boot purchases in exchange for a later movement and gold-efficiency spike. Its purpose is to free up early spending for combat stats or lane tools while still securing stronger baseline mobility once the boots arrive. Jack Of All Trades is a scaling utility rune that rewards building and using a broad spread of different stats instead of stacking one narrow profile. Its purpose is to turn item flexibility into extra value for champions whose builds naturally touch several combat and utility categories. Legend: Haste is a scaling rune that gradually improves basic ability access as the game unfolds. Its purpose is to help ability-reliant champions cycle through their core tools more often, making skirmish patterns and repeated spell usage smoother over time. Flash is an instant repositioning spell built around solving range, angle, and danger in a single moment. It is mainly used to create or escape decisive situations that normal movement cannot cover in time. Teleport is a map-wide tempo spell built to convert wave states and timing windows into presence somewhere else on the map. It is mainly used to protect lane economy, answer side pressure, and arrive at fights or objectives without giving up too much structure or farm.

How to Play Smolder (Early, Mid & Late Game)

Smolder Laning Phase (Early Game)

In the early game as Smolder in the Mid lane, prioritize consistent farming and map awareness. Aim to secure your Essence Reaver as quickly as possible to establish a lane advantage and create opening opportunities.

Smolder Mid Game Strategy

During the mid game, utilize your 3 item power spikes to control lane transitions and objective contested zones. As Mid Smolder, your roaming potential and skirmishing power are at their peak.

Smolder Late Game Strategy

In the late game, focus on teamfighting effectiveness and critical positioning. As Smolder, your role is to maintain utility and pressure in final sieges, coordinated and protecting objectives with your full item build.

Smolder Mechanics & Gameplay Tips

Strong Smolder players manage stack collection without giving away bad trades, use his mobility and spacing to stay just outside danger, and hold his larger fire and ultimate for moments when targets are forced to stay in the burn path. Weak Smolder play steps forward too greedily for early pressure, wastes key poke on low-value space, or treats his scaling as an excuse to ignore positioning in midgame fights.

Smolder Mid Build (Patch 16.11) - Best Runes & Items | LoL Quick