Master Yi

Master Yi Top Build 16.11

Master Yi Top build in patch 16.11 has a 38.9% win rate over 18 games. This setup focuses on boots are an early movement purchase built to improve baseline mobility and reduce how punishing bad positioning feels. they are mainly bought to help with spacing, lane movement, and getting to fights or objectives faster.

Master Yi Roles
Patch: 16.11
18 Matches
Win Rate: 38.89% / Pick Rate: 18.37%
Doran's Blade
Health Potion
Titanic Hydra
Blade of The Ruined King
Titanic Hydra
Doran's Blade
Boots
Blade of The Ruined King
Flash
Ignite

Master Yi Build Guide & Strategy (Patch 16.11)

About Master Yi

Master Yi is a reset-based melee carry who cleans through fights with untargetability, repeated gap closing, and sustained auto-attack damage once a target falls. He takes over when enemies lose track of his entry timing, but he is vulnerable to being locked down or forced out before he can start chaining kills.

Master Yi Build Strategy & Items

Boots support a tempo-oriented style where movement matters as much as raw stats, letting you weave in and out of trades, dodge skillshots, and reach waves or skirmishes sooner. They fit gameplans built around cleaner rotations, safer lane resets, and better control over distance in fights. This item supports assertive laning where you contest minions, punish last hits, and look for early health leads through repeated combat. It fits marksmen, fighters, and other AD users whose gameplan improves when their first few trades carry more threat. This item supports lane patterns where you trade, disengage, and then restore enough health to keep contesting the wave. It fits almost any opening that values flexibility, because potions let you absorb mistakes, chip damage, or incidental poke without instantly losing lane control. Boots are an early movement purchase built to improve baseline mobility and reduce how punishing bad positioning feels. They are mainly bought to help with spacing, lane movement, and getting to fights or objectives faster. Doran's Blade is an aggressive starter that combines early damage with a small durability cushion and lane sustain. It is mainly for champions who want their first levels to feel stronger in trades, farming, and all-in setup. Health Potion is a consumable sustain tool used to recover health over time during lane or after small fights. It is mainly for extending early map presence without needing an immediate recall. Mercury's Treads are defensive boots built to reduce how punishing magic damage and crowd control feel in real fights. They are mainly bought when surviving AP pressure or getting stuck in disables is a bigger problem than lacking damage or movement speed. Guinsoo's Rageblade is an on-hit carry item built for champions that deal damage through repeated attacks rather than traditional crit spikes. It is mainly for marksmen and hybrid duelists that want every extra second of uptime to snowball into much heavier sustained DPS.

Master Yi Key Strengths

Their value shows up everywhere because early movement speed changes how quickly you can reposition, chase, retreat, and respond to map plays. Boots also make trading more reliable for champions that need better angles, tighter spacing, or faster entry into range. Doran's Blade is valuable because it gives a rounded early stat package instead of committing purely to offense or defense. That mix makes it easier to last-hit under pressure, trade back with confidence, and keep pushing lane presence without feeling too fragile. Health Potion is valuable because it turns gold into reliable early endurance, which matters most when the first few waves decide pressure and recall timing. It also works across many matchups, making it one of the simplest ways to stay active after a rough exchange. Mercury's Treads are valuable because they answer two common game-losing problems at once: heavy magic damage and chainable crowd control. They are especially useful when the enemy composition wins by catching someone first, since even a little more freedom to move or cast can completely change whether you escape the engage. Guinsoo's Rageblade is powerful because it turns rapid-fire attack patterns into a much more threatening damage engine, especially on champions with strong on-hit interactions already in their kit or build. It is especially valuable when fights are decided by who can keep dealing damage through a frontline instead of who lands the first burst combo. Blade of The Ruined King is especially good at turning attack uptime into real damage against sturdier enemies, which helps auto-attack champions remain relevant once health bars start getting bigger. It also feels excellent on duelists that want both stronger target sticking and a more punishing long-trade profile without abandoning carry potential. Terminus is valuable because it turns sustained contact into a much stronger payoff, which is exactly what on-hit champions want once tanks and bruisers start absorbing the first few seconds of every fight. It is especially useful on carries that can maintain consistent uptime, since the item rewards patience and positioning rather than gambling everything on one early burst window. Titanic Hydra is attractive because it gives beefier champions a way to convert survivability into practical damage without abandoning their frontline identity. It is especially strong on picks that stand in the middle of waves and fights, since the extra area damage helps both map tempo and extended combat output.

Best Master Yi Runes & Spells

Treasure Hunter is an economy rune built to accelerate item timing through unique takedowns rather than through direct combat stats. Its main purpose is to convert early map activity into faster spikes that arrive before opponents are ready for them. Grisly Mementos is a utility-focused rune built around collecting value from successful combat and converting it into lingering pressure. Its purpose is to reward players who consistently finish fights or influence takedowns by giving those moments extra strategic payoff beyond the kill itself. Sudden Impact is a burst-oriented rune that rewards champions for attacking immediately after a dash, leap, blink, stealth exit, or similar repositioning trigger. Its main purpose is to make gap-closing and surprise entry patterns hit harder the moment contact is made. Legend: Alacrity is a scaling attack-speed rune made to sharpen auto-based gameplay as stacks accumulate. Its main purpose is to increase how quickly a champion can deliver repeated hits, making sustained DPS and trigger-based attack patterns feel smoother and more threatening. Triumph is a takedown rune that rewards successful fights with a burst of recovery and extra payoff at the moment an enemy falls. Its main purpose is to keep momentum alive after the first kill so a champion can survive the aftermath and continue pushing the skirmish. Hail of Blades is an opening-burst attack rune that front-loads the first few basic attacks of a trade. Its main purpose is to let champions deliver fast early hits before the target can properly disengage, retaliate, or break the rhythm of the combo. Flash is an instant repositioning spell built around solving range, angle, and danger in a single moment. It is mainly used to create or escape decisive situations that normal movement cannot cover in time. Ignite is an offensive finishing spell that adds immediate kill pressure and punishes healing during an all-in. It is mainly chosen to turn close trades lethal and to force respect from opponents who survive on narrow health margins.

How to Play Master Yi (Early, Mid & Late Game)

Master Yi Laning Phase (Early Game)

In the early game as Master Yi in the Top lane, prioritize consistent farming and map awareness. Aim to secure your Titanic Hydra as quickly as possible to establish a lane advantage and create opening opportunities.

Master Yi Mid Game Strategy

During the mid game, utilize your 2 item power spikes to control lane transitions and objective contested zones. As Top Master Yi, your roaming potential and skirmishing power are at their peak.

Master Yi Late Game Strategy

In the late game, focus on teamfighting effectiveness and critical positioning. As Master Yi, your role is to maintain utility and pressure in final sieges, coordinated and protecting objectives with your full item build.

Master Yi Mechanics & Gameplay Tips

Good Master Yi players use Alpha Strike to dodge the exact spell that would stop their engage, time Meditate for burst reduction instead of only healing, and choose targets in an order that keeps resets flowing. Bad Yi players run straight at the nearest champion, burn Alpha Strike for damage with no defensive value, or commit before key crowd control has been drawn out.