Lissandra

Lissandra Top Build 16.11

Lissandra Top build in patch 16.11 has a 72.2% win rate over 18 games. This setup focuses on amplifying tome is the basic ability power component for champions who want an inexpensive increase to spell impact. it is mainly bought to make poke, waveclear, and burst more threatening while keeping ap build paths flexible.

Lissandra Roles
Patch: 16.11
18 Matches
Win Rate: 72.22% / Pick Rate: 10.98%
Doran's Ring
Health Potion
Health Potion
Ionian Boots of Lucidity
Hextech Rocketbelt
Amplifying Tome
Hextech Rocketbelt
Amplifying Tome
Doran's Ring
Dark Seal
Ionian Boots of Lucidity
Flash
Teleport

Lissandra Build Guide & Strategy (Patch 16.11)

About Lissandra

Lissandra is a control mage who starts and stabilizes fights through point-and-click lockdown, disruptive flanks, and self-ult survival that lets her dive deeper than most mages can. She is excellent at punishing immobile carries and clustered movement, but her shorter range and commit-heavy entries make mistimed engages very costly.

Lissandra Build Strategy & Items

The item supports spell-reliant laning where small AP gains improve how often your abilities matter in trades and minion control. It fits mages and AP users who want early pressure or cleaner farming without needing to commit to a large component immediately. The item supports spell-driven laning where you pressure with abilities, manage the wave actively, and threaten opponents without running out of gas too quickly. It fits champions whose early game revolves around cast frequency, poke timing, and keeping control of minion states. The item supports confident, map-active play where you look for trades, assists, and early fights without giving away deaths that reset its upside. It fits AP users who can convert lane control or roaming windows into stacked value and stronger mid-game threat. Amplifying Tome is the basic ability power component for champions who want an inexpensive increase to spell impact. It is mainly bought to make poke, waveclear, and burst more threatening while keeping AP build paths flexible. Doran's Ring is an AP starter built to smooth out early spell usage while still giving meaningful lane presence. It is mainly for mages and AP users who want better early trading, wave interaction, and resource comfort in lane. Dark Seal is a snowball-oriented AP starter or early pickup that rewards staying alive and staying involved in successful fights. It is mainly for champions who expect to build momentum through lane pressure, roams, or skirmishes and want that success to compound. Health Potion is a consumable sustain tool used to recover health over time during lane or after small fights. It is mainly for extending early map presence without needing an immediate recall. Control Ward is a vision tool used to secure information, deny enemy scouting, and make contested areas safer to play around. It is mainly bought to protect key zones like river entrances, objectives, lane brushes, and flanks from unseen movement.

Lissandra Key Strengths

Amplifying Tome is efficient because it gives direct AP at a low price, making it easy to convert a small recall into sharper damage or utility scaling. It also builds into many mage and support items, which keeps future decisions open while still giving immediate value. Doran's Ring stands out because it helps both the damage and the usability of your early abilities, which matters more than raw AP alone in many lanes. It also makes farming and lane control smoother for champions that need to cast regularly to keep pressure or secure minions. Dark Seal is attractive because it can become far more rewarding than a normal low-cost AP buy when your early game goes well. It also suits champions that influence fights through picks, river skirmishes, or support-style participation, since assists help it scale without needing solo kills every time. Health Potion is valuable because it turns gold into reliable early endurance, which matters most when the first few waves decide pressure and recall timing. It also works across many matchups, making it one of the simplest ways to stay active after a rough exchange. Control Ward is powerful because it changes what both teams are allowed to do around fog of war, often deciding whether a pick, dragon setup, or lane trap is even possible. It also creates lasting value well beyond its cost when placed in positions that survive and continue denying enemy vision. Hextech Rocketbelt is valuable because it solves a practical problem many AP divers have: their damage is good, but getting into range is unreliable without help. It is especially strong on champions whose full combo becomes threatening the moment they cross a small gap, since the item turns near-misses into actual all-in chances. Zhonya's Hourglass is prized because it can completely change how enemies are allowed to commit, often wasting their best burst or buying enough time for your team to flip the fight. It is especially strong on champions whose most dangerous moment puts them in harm's way, since the item turns a normally suicidal angle into a playable one. Ionian Boots of Lucidity are useful because they improve how often you get to interact with the game, which can matter more than raw stats on champions built around utility or cooldown-based pressure. They are especially strong on picks that make repeated use of summoners or key spells to create tempo, since the boots reward every extra opportunity to act. Shadowflame is valuable because it gives AP users a very direct offensive spike that shows up quickly in picks, skirmishes, and mid-game objective fights. It is especially strong when enemy backliners are still lightly defended, since it helps turn ordinary spell hits into real carry-threatening damage.

Best Lissandra Runes & Spells

Ultimate Hunter is a cooldown-focused rune built for champions whose strongest play pattern begins with their ultimate. It mainly exists to shorten the downtime between those defining windows so key engage, pick, or burst tools come online more often. Electrocute is a burst rune made for fast damage spikes from compact hit combinations. Its primary purpose is to reward champions that can reach a target, deliver three quick instances of damage, and turn that window into immediate health loss or kill threat. Sixth Sense is an information rune designed to reduce uncertainty around vision and hidden pressure. Its purpose is to help a player approach contested areas, lane traps, and rotation paths with better awareness than they would have through standard map reading alone. Taste of Blood is a lane sustain rune that restores health when the user damages an enemy champion. Its main purpose is to make short trades more forgiving by attaching recovery to the same poke or combo the player already wants to land. Manaflow Band is a resource rune meant to stabilize mana usage so spellcasters can keep trading and pushing without running dry too early. Its main purpose is to support frequent casting and smoother lane control rather than direct combat spikes. Scorch is a lane pressure rune that adds extra burn damage to spell poke and early harassment. Its main purpose is to make each clean ability hit sting more in the opening stages of the game, where repeated chip can decide who controls the lane. Flash is an instant repositioning spell built around solving range, angle, and danger in a single moment. It is mainly used to create or escape decisive situations that normal movement cannot cover in time. Teleport is a map-wide tempo spell built to convert wave states and timing windows into presence somewhere else on the map. It is mainly used to protect lane economy, answer side pressure, and arrive at fights or objectives without giving up too much structure or farm.

How to Play Lissandra (Early, Mid & Late Game)

Lissandra Laning Phase (Early Game)

In the early game as Lissandra in the Top lane, prioritize consistent farming and map awareness. Aim to secure your Ionian Boots of Lucidity as quickly as possible to establish a lane advantage and create opening opportunities.

Lissandra Mid Game Strategy

During the mid game, utilize your 2 item power spikes to control lane transitions and objective contested zones. As Top Lissandra, your roaming potential and skirmishing power are at their peak.

Lissandra Late Game Strategy

In the late game, focus on teamfighting effectiveness and critical positioning. As Lissandra, your role is to maintain utility and pressure in final sieges, coordinated and protecting objectives with your full item build.

Lissandra Mechanics & Gameplay Tips

Strong Lissandra players use Glacial Path with intention, threatening its recast to zone movement before deciding whether the fight actually warrants full commitment. Weak Lissandra play roots too early for minimal value, self-ults when a target lockdown would win the fight faster, or dives so far ahead with claw that the team cannot follow the catch.

Lissandra Top Build (Patch 16.11) - Best Runes & Items | LoL Quick