Anivia

Anivia Support Build 16.11

Anivia Support build in patch 16.11 has a 40.8% win rate over 152 games. This setup focuses on ruby crystal is a basic health component that adds a modest but immediate durability boost. it is mainly bought to survive lane damage more comfortably and to start building toward items that need an early hp base.

Anivia Roles
Patch: 16.11
152 Matches
Win Rate: 40.79% / Pick Rate: 14.6%
Health Potion
Health Potion
Rod of Ages
Boots of Swiftness
Rod of Ages
Celestial Opposition
Boots of Swiftness
Flash
Heal

Anivia Build Guide & Strategy (Patch 16.11)

About Anivia

Anivia is a control mage who reshapes fights with terrain, punishes movement with stuns and bursts, and slowly suffocates space with her storm until enemies are forced into bad decisions. She is exceptional at defending zones and extending fights on her terms, but her immobility and mana dependence make early missteps especially costly.

Anivia Build Strategy & Items

This item fits practical, low-risk play where a little extra health makes trading and wave contesting less punishing. It supports champions who want stronger room for error in lane without committing as much gold as a larger durability component. This item supports lane patterns where you trade, disengage, and then restore enough health to keep contesting the wave. It fits almost any opening that values flexibility, because potions let you absorb mistakes, chip damage, or incidental poke without instantly losing lane control. This item supports controlled early games where you expect several small exchanges and want your sustain to reset every time you return to base. It fits laners trying to weather repeated chip damage and junglers who want cost-efficient healing while staying on their route. Ruby Crystal is a basic health component that adds a modest but immediate durability boost. It is mainly bought to survive lane damage more comfortably and to start building toward items that need an early HP base. Health Potion is a consumable sustain tool used to recover health over time during lane or after small fights. It is mainly for extending early map presence without needing an immediate recall. Refillable Potion is a reusable sustain item designed to support multiple lane phases or jungle clears without repeatedly buying consumables. It is mainly for players who want long-term efficiency and steady health recovery across recalls. Bandlepipes is a utility-heavy support item centered on making allied movement, spell flow, and coordinated skirmishing feel smoother. It is mainly for enchanters and team-oriented casters that get more value from helping allies connect or reposition than from stacking personal damage. Boots of Swiftness are movement-focused boots built to keep your tempo high and make enemy slows less effective at pinning you down. They are mainly for champions that care about spacing, lane movement, and staying mobile through poke and chase situations.

Anivia Key Strengths

Ruby Crystal is appealing because its health is always relevant, helping against poke, mixed damage, and early all-ins in a very simple way. It also gives flexible build access for many tank, bruiser, and utility paths, so the purchase rarely feels dead-ended. Health Potion is valuable because it turns gold into reliable early endurance, which matters most when the first few waves decide pressure and recall timing. It also works across many matchups, making it one of the simplest ways to stay active after a rough exchange. Refillable Potion is valuable because it stretches gold across multiple uses, making it one of the cleanest sustain investments for slower openings. It also rewards disciplined recall patterns, since every trip back restores its usefulness without needing another purchase. Bandlepipes is attractive because it lets a support slot influence the pace and shape of a fight without needing hard engage stats or direct damage to do it. It is especially useful in coordinated situations where a small mobility or utility edge lets your team collapse first, disengage cleaner, or keep fragile carries in a workable position. Boots of Swiftness shine when small movement edges decide whether you can dodge, chase, reset lane distance, or arrive to a skirmish before the enemy. They are especially practical against teams that rely on slows to set up follow-up damage rather than on instant hard lockdown. Celestial Opposition is especially useful against compositions that win by jumping quickly onto one target and trying to decide the fight before shields, heals, or peel can matter. It gives support players a very practical way to blunt that pattern, turning explosive engages into more manageable exchanges for the whole team. Solstice Sleigh is valuable because it makes a support's successful timing ripple outward, turning one CC or protective trigger into better team movement and a smoother continuation of the fight. It is especially useful in messy mid-game skirmishes, where a small burst of recovery and tempo can decide whether your side keeps pushing or has to back away. Oblivion Orb is valuable because it gives AP champions a quick and efficient way to respond when one healing source starts warping the game. It is especially good in lanes and mid-game fights against drain tanks, healing supports, or sustain-heavy carries that would otherwise recover through normal poke patterns. Rod of Ages is valuable because it covers several core needs at once, making certain mana users feel much more stable through lane, mid-game skirmishes, and eventual scaling fights. It is especially strong on champions that want to trade some early sharpness for a later state where they are both harder to kill and harder to run dry.

Best Anivia Runes & Spells

Relentless Hunter is a tempo rune focused on moving between fights faster rather than hitting harder once a fight starts. Its main purpose is to convert map movement into better roams, quicker setup, and more frequent arrival at skirmishes or objectives. Electrocute is a burst rune made for fast damage spikes from compact hit combinations. Its primary purpose is to reward champions that can reach a target, deliver three quick instances of damage, and turn that window into immediate health loss or kill threat. Taste of Blood is a lane sustain rune that restores health when the user damages an enemy champion. Its main purpose is to make short trades more forgiving by attaching recovery to the same poke or combo the player already wants to land. Deep Ward is a vision rune aimed at extending map control into enemy territory rather than simply defending your own side. Its main purpose is to reward players who place proactive wards that reveal rotations, jungle paths, and setup windows before a fight starts. Magical Footwear is an economy rune that delays early boot purchases in exchange for a later movement and gold-efficiency spike. Its purpose is to free up early spending for combat stats or lane tools while still securing stronger baseline mobility once the boots arrive. Cosmic Insight is a cooldown utility rune that increases how often a player can leverage summoner spells and item actives. Its purpose is to create more frequent access to high-impact tools like Flash, Smite, and active items that often decide whether a play works at all. Flash is an instant repositioning spell built around solving range, angle, and danger in a single moment. It is mainly used to create or escape decisive situations that normal movement cannot cover in time. Heal is a two-target defensive spell that restores health and adds a brief burst of movement at the moment a trade turns dangerous. It is mainly used to swing close lane fights, rescue an ally during focus fire, and buy enough space to keep fighting or disengage.

How to Play Anivia (Early, Mid & Late Game)

Anivia Laning Phase (Early Game)

In the early game as Anivia in the Support lane, prioritize consistent farming and map awareness. Aim to secure your Rod of Ages as quickly as possible to establish a lane advantage and create opening opportunities.

Anivia Mid Game Strategy

During the mid game, utilize your 2 item power spikes to control lane transitions and objective contested zones. As Support Anivia, your roaming potential and skirmishing power are at their peak.

Anivia Late Game Strategy

In the late game, focus on teamfighting effectiveness and critical positioning. As Anivia, your role is to maintain utility and pressure in final sieges, coordinated and protecting objectives with your full item build.

Anivia Mechanics & Gameplay Tips

Great Anivia players use Crystallize to cut off the path an enemy wants rather than simply placing a wall on top of them, and they sync Flash Frost with Frostbite so the target is chilled exactly when the burst lands. Weak Anivia play wastes wall placement, leaves Glacial Storm running without purpose, or throws stun in straight lines that are easy to sidestep before any real threat develops.